Projectiles on both secondary and primary have chance to electrocute enemies. Electricity affects enemies so they take +10% more damage from all sources. It also decreases damage dealt to enemies by 10%.
It is best used on weapons with high fire rate, to increase possibility of applying the status effect.
- Although rounds affect enemies with electricity, when affected they will glow in yellow/bright green, similar to Poison.
- Letter B from bullets word was missing in description before V20.8